An Inside Look At The New SPIDER-MAN Video Slot Coming Soon To Caesars Entertainment Atlantic City Properties

Last updated: April 24, 2013 at 8:01 pm. Posted by in Atlantic City, Atlantic City Casinos, Atlantic City Hotels, Bally's Atlantic City, Caesars Atlantic City, Caesars Entertainment, Gaming, Harrah's Resort Atlantic City, Slots. 2 Comments on An Inside Look At The New SPIDER-MAN Video Slot Coming Soon To Caesars Entertainment Atlantic City Properties.

It's only fair to share...Share on Facebook
Facebook
Share on Google+
Google+
Tweet about this on Twitter
Twitter
Share on LinkedIn
Linkedin

This doesn’t happen often, but we have no words. Take a look at the new dual-array Spider-Man video slot game coming soon to Caesars Atlantic City, Harrah’s Resort Atlantic City, Showboat Atlantic City and Bally’s Atlantic City.

 

Is this not amazing looking? The game is complete with six “Spider Sense Features”: Pumpkin Bomb (all pumpkin symbols are turned into WILD symbols), Peter Parker WILD (all Peter Parker symbols are turned into WILD symbols), Super Multiplier (The choice is yours here: Spin the wheel to receive multipliers up to 30x or try your luck at the Goblin Battle Bonus that we will discuss in a bit), Super Scatter (Peter Parker, Mary Jane OR Green Goblin symbols will pay scatter) or WILD Transfer (WILD symbols on the first array will go to the second and vice versa).

And of course the bonus battle = The Goblin Battle. If the Green Goblin flies onto the screen and throws a pumpkin bomb, it’s on! If a bomb strikes the Green Goblin, Spider-Man gets a point and the same goes for the opposite scenario. If Spider-Man racks up the most points, you get two times your bonus win!

And all of this comes to life so much more as you soar along the journey in the Sensory Immersion 2.0 chair!

The game is slated to hit Harrah’s Resort next week and Caesars, Showboat and Bally’s the following week.  We caught up with game producer Steve Slotwinski (we know, the last name couldn’t be any more perfect) from WMS Gaming to get some “behind the scenes” info. It’s safe to say that Steve pretty much knows all three Spider-Man movies by heart. He admitted to us that he is now able to watch the trilogy in a 40 minute span. That takes skill, people! Check out the rest, below.

 

Spider-Man video slot

 

TAC: What was your favorite part of the process while creating this game?

Steve Slotwinski: For this one, we have a new product. We have a sensory immersion 2.0 chair that we used for the Spider-Man game. It’s a motion chair. Probably the best time making this game was finding clips that used the most motion and working to make that chair move the way that we wanted it to for those clips. A lot of our time was reviewing the movies; trying to find as many clips of Spider-Man doing some type of action: fighting or swinging or jumping from building to building and trying to incorporate that into a movement into a chair to literally make this game as action packed as possible. So we went through this entire process and found the clips that we wanted and we started adding motion to this chair through those clips. At first, we were throwing people out of the chair. I thought it was great, but we eventually had to tone it down from there. I set my bar high. I wanted to find that high point. It’s an action movie so you should have some action when you play this game. Nothing’s better than playing the game and having that interactive part with the player to completely immerse them into the game.

TAC: And after the research was finished, what were the steps of bringing it all together & bringing this game to fruition?

Steve Slotwinski: It’s pretty close to making a movie. We go through multiple story board options of what we want to happen; essentially story boarding base games and all of the bonus games and features. And when we have a good idea of what we want to do, we throw some math behind it to see what’s actually feasible and if it will actually be a fun game. Then from there, we take those story boards and give them to the artists. All of our artists are incredibly talented people and highly educated, and they make the game how they think it would look the best. We let them run with it for a little bit and from there we just build until we have something that is absolutely fantastic. That’s probably the most condensed version of what we do from start to finish.

TAC: How did you bring the popular characters from the movie into the game?

Steve Slotwinski: We have Toby Maguire, we have James Franco, Kirsten Dunst and William Dafoe. We wanted to incorporate the characters as much as possible. We tried to take whatever we could from the video clips. We took the clips that showcased them the best and threw them into the game and tried to find other bonuses or other types of wins or anything we could that accentuates them. It’s those types of little details that we try to bring into each game to make you feel like you’re actually playing Spider-Man. We don’t want everything to revolve around one character; we want it to revolve around the movie.

TAC: What about this game do you think will resonate with the players at Caesars Entertainment Atlantic City properties?

Steve Slotwinski: It’s gonna be a fun game to play. We’ve had people come here and test out the game and people who have played it before it’s gone to casino and they all sat down, they played a few games and got to a bonus round and got up and said that they didn’t even feel like they were playing a slot machine. They had so much fun playing it that it was almost like a completely different experience as opposed to a regular gambling experience. They were incredibly entertained and they loved that. They were willing to put more money in just to get to the other bonuses so that they could ride the ride and have fun with Spider-Man. That was probably one of the best pieces of feedback that we received so far. It opens up all these new doors. We’re not just making a slot machine anymore or a gaming device. Now we’re making a huge piece of entertainment that people love to play just because it’s that entertaining. I’m hoping to see lines of people waiting to play this game!

TAC: How was producing this game different than most of the other games you’ve worked on (like Wizard Of Oz: Journey To Oz, Price Is Right Plinko Jackpots and Colossal Reels Zodiac Sisters & Tritan’s Gold)?

Steve Slotwinski: This was my first time working with the sensory chair and it’s actually our second game using that chair. This is coming on the heels of Aladdin which was a beautiful ride. Having that license on this product literally allowed me to take that chair to the next level and use it as much as I possibly can.

 

There you have it, folks! Be on the look out for the Spider-Man video slot at Caesars Entertainment Atlantic City casinos soon! Be sure to check back and tell us what you think!

It's only fair to share...Share on Facebook
Facebook
Share on Google+
Google+
Tweet about this on Twitter
Twitter
Share on LinkedIn
Linkedin



About The Author

A music junkie and pop culture nerd, Jackie has been storytelling and producing exclusive content through various forms of media since she was a teenager running online fan clubs on Yahoo Groups. Remember those? A Bachelor of Arts degree in Journalism from Ithaca College took her to the City of Angels where she scored bylines in The Hollywood Reporter and dabbled in music PR. An East Coast girl at heart, she circled back to her home state of New Jersey where she penned Caesars Entertainment Atlantic City’s Atlantic City Blog and hasn’t looked back since.

View Posts